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Lair of Malice
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Devlog
Hitboxs fixes
August 26, 2019
by
federicojacobi
Hitboxes from enemy attacks have been modified to prevent empty attacks. Logic to attack is now part of path finding and not distance...
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Implemented line of sight
August 24, 2019
by
federicojacobi
Ranged enemies no longer attack through walls, the need to "see" you to shoot, otherwise they'll walk just search For some reason melee enemies can still attack through walls...
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Some small updates
August 23, 2019
by
federicojacobi
Fixed narrow doorways Adjusted walk speed Adjusted hitboxes for player and enemies Added wall collisions to bombs Nerfed health regen. It is way slower now Removed unused code Added HP divider. I thin...
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